WACCA (SDFE)¶
SEGA's arcade rhythm game, cabinet code SDFE, on the ALLS (Nu) platform.
The Chinese builds are SDHN (Ver.2/2R) and SDJE (Ver.3) — the same game
family, different cabinet. Supported from the original release per
segatools.
Base¶
| Version | Region | Type | SHA-256 | Link | Checked |
|---|---|---|---|---|---|
| 3.00.00 | JPN | .app 7z (19.6 GB) |
gdtm AIO |
2026-09-26 |
Updates¶
Eight, each a small delta against the version before it. Apply in order — these
are seq-numbered like every other ALLS chain, so 3.02 will not apply to 3.00.
| Version | Size | Link | Checked |
|---|---|---|---|
| 3.01.00 | 480 MB | gdtm Updates |
2026-09-26 |
| 3.02.00 | 85.9 MB | gdtm Updates |
2026-09-26 |
| 3.03.00 | 49.4 MB | gdtm Updates |
2026-09-26 |
| 3.04.00 | 105 MB | gdtm Updates |
2026-09-26 |
| 3.05.00 | 97.7 MB | gdtm Updates |
2026-09-26 |
| 3.06.00 | 721 MB | gdtm Updates |
2026-09-26 |
| 3.07.00 | 231 MB | gdtm Updates |
2026-09-26 |
| 3.07.01 | 16.4 MB | gdtm Updates |
2026-09-26 |
Notes¶
- Aime reader must be at 38400 baud, not 115200. This is the one setting
that differs from CHUNITHM, which needs high baud. In
segatools.ini, set[aime] highBaud=0for WACCA. - The WACCA community tooling upstream of this scene (conversion, VR variants) is not on any stable mirror — see the open list in the repo README if you need it.
- artemis supports WACCA for network play — see Resources.